Table of Contents


Race: Mage; Illusion
Occupation: Troupe Dancer
Love Interest: Michael
Voice Claim: Jeanne D' Arc [Fate Apocrypha]
Nerida is a part of the traveling troupe with her uncle and cousin, serving as the dancer. During one of their shows at Anemone Valley the wheels of their wagon gets stolen by hooligans and thus resorted to staying at the tavern until new ones gets delivered. Though she can read a person's mood, she is unaware of the town's dark secret that she will get roped into.There have been times where she would look off in the distance, and for a moment you can see the pained look in her eyes; though she'll just tell you that it's nothing serious... or is it?

{ Azure Wanderer }"I am Nerida, point to me wherever you want me to go; my bow is yours to command."
"I go where the winds take me."
Age: 25
Height: 173 cm
Birthplace: Port Breeze, Archipelago
Race: Human
Hobbies: Playing the lute
Likes: Traveling, sweets, and coffee
Dislikes: Destruction of nature and condescending people.
Love Interests: Lancelot and Naoise
Voice Claim:
- Sub: Yor Forger [Spy x Family]
- Dub: Jeanne D' Arc [Fate Apocrypha]
Element: Wind
Weapon: Bow
Style: Balanced
As a child growing up in the farming district of Port Breeze Nerida had always dreamed big about seeing the outside world, she didn't know where but all she knew is she wanted to explore and learn; and her love to travel only grew and grew as she got older.At first her parents were concerned that their daughter would take on more than she can chew and hoped to take up the homestead, but they knew that it'll only make her rebel, so both her mother and father did what they could to help Nerida fulfill her dream and that's to save the money to buy her a ticket to Zegagrande.However as she accepted the ticket with gratitude and making a promise to her parents that she;ll make them proud, the moment she touched ground... she was at a loss; no matter what she tried it seemed like nothing would want to go her way and just as she was about to lose hope she came across the Jewel Casino Resort's owner Ladiva. The lovely Draph came to her aide when Nerida looked distress and nudged her in a direction the pink haired traveler didn't expect, but is still grateful to this day.Now Nerida is a freelance mercenary who travel across hub cities and villages alike to help those in need.

Gender: Female
Birthday: Spring 27
Family:
- Elsje (older sister)
- Priscilla (younger twin sister)
Can be romanced?: Yes
Love Interest: Ryker (if he's not romanced) or Ares / Alice
Personality: Nerida is a kind girl, but can be stubborn about her beliefs; she acts as Priscilla's voice when the two were younger. Despite the accident that happened Nerida would still venture out of Rigbarth if Priscilla ever needed something.Story: Nerida is first met cooking food with Fuuka, at first the player would mistook Nerida for Priscilla due to how similar they look, but she reassured them that her and Priscilla are identical twins so they would get mistaken for each other often growing up. After Ludmilla moves to town, the succubus invites Nerida to work with her since she can tell how fond of flowers Nerida was, how the pink-haired girl always wanted to plant and work with flowers; she accepted much to Elsje's dismay.
If the player doesn't romance Nerida nor Ryker then there will be four rival events the player must see before the two would marry; after the second rival event then Ryker and Nerida would become an official couple, the player must not see the second rival event if they were to romance either one.
Nerida's Events would be around how she wants to help Priscilla become independent, but at the same time she gets worried for her well-being.
Her marriage event would be when she and Priscilla left to go see their parents, and while Priscilla was involuntarily withholding both of their savior's identity Nerida skirted around and not telling the player; implying that she knew who it was and is keeping a secret from them. When Nerida heard that Priscilla went to the Belpha Ruins from Lucy she charged in to save her sister not waiting on help; Nerida and the player reunited with Priscilla and that was when she and Nerida told the player that they were the one that rescued them man years ago. As Priscilla and Lucy reconcile Nerida thanked the player for everything; and as they embraced Priscilla and Lucy watched the two from afar as the former made a comment that if they were to marry she would welcome the player with open arms.
Ryker and Nerida's first event would be when Nerida found him napping under the tree and while she did scold him for not working she joined him under the tree for a nice nap due to how exhausted she looked to him. Their second event would be under the same tree, but in the end of their conversation was when Ryker made a hypothetical about if he asked her out how she would react, only for him to ask Nerida out properly with her saying yes.
The third rival event would be Nerida breaking up a fight between Martin and Ryker, and while the former apologized begrudgingly the latter would tell her off and to 'stop being so nosy', which would result in her walking off without saying a word and Martin being disappointed that he would say that to his girlfriend. The say before the final event Ryker would walk up to the player and ask them what he should do to make amends with Nerida, the player's response depending on the response would gain or lose points with Ryker but in the end he became motivated to apologize to her upfront. On the day of the final event, the player must head outside of Rigbarth to trigger the final event; Ryker is trying to apologize to Nerida but she kept dismissing him until he threw a blade to kill the orc that was going to ambush her. The two apologized to each other and made amends; two seasons after the event is when they will marry.
Nerida and Ares / Alice would have one child that'll look like the player, and a year later would have twins that would have Nerida's hair and eye color (see Priscilla's children).Ryker and Nerida would have a older son and a younger daughter; the boy, Finn, would look like a copy of his mother and a year later their daughter, Isleen, having his father's hair and her mother's eyes.

"A young woman who took up her late grandfather's old farm. Kind and gentle-heart, though she oftentimes making herself a recluse with the company of her farm animals and her dog Yuki."Birthday: Winter 7
Love Interest: Ludus
Residence: Olive Town; Selphia Farm
Her and Ludus would eventually have a daughter named Kelani; a daddy's girl who would one day become a farmer like her mother.

Isolde

"Witch of the Woods"Age: Unknown (physically 20's)
Race: Sylvan
Weapon: Wand
Element: Wind
Love Interest: Xainfried
A Sylvan maiden who spent a good amount of her life alone in the woods, she worked as a druid to heal the injured and the sick for naught but stories; her life would soon be turned upside down when the nearby village claimed 'witchcraft' and Isolde was forced to flee from her cottage home.Now she has to pick up the pieces and, with nothing but the clothes on her back, search for somewhere to call 'home'.She stumbled upon Halidom and, while she was weary of the prince and the other humans, seeing the other Sylvans and hearing them vouch for the young prince was enough to stay among them and rebuild her cottage and make it into a healing clinic.Along the line she began to babysit Fydon and Felyx when Xainfried would leave on missions but it would soon become a more serious relationship and her adopting the small dragons as her own.

Freya Windbolt

Birthday: March 19th S.D. 504
Age: 31 (SO5), 33 (SOA)
Species: Faykreedian
Gender: Female
Homeworld: Faykreed IV
Height: 170 cm (5'7")
Weight: 63.5 kg (140 lb)
Eye Color: Orange
Hair Color: Dark Raspberry with White fringe and underlayer
Affiliation: Signeturgy Research Institute
Occupation: Researcher Assistant
Love Interest: Victor Oakville
A simple assistant with weak signeturgy; she was chosen by Fiore to join her in assisting the Central Resulian Army, however she would also end up assisting Viktor with much-needed errands. During her time she would try to push herself to cast stronger signet magic, yet all it did was making her physically weaker; she fears if she isn't strong enough to defend herself than she'll be left behind and die in the process.Battle Style:
Freya is a Signaturge with low heal and high offense Symbology; specializing in mainly offensive fire and wind element signeturgy. Her Reserve Rush is "Terra Tempest", in which does massive damage to target and surrounding enemies; however it would leave her stunned for two turns.
Trivia:
- Her Sygneturge symbol is located on her left hip.
- While Freya isn't as powerful as Fiore she can still hit pretty hard but it takes a lot out of her, and more-so if she were to combine both of her element signets together; considered to be a glass cannon.
What Skill Freya Can Learn from Skill Books:Restorative:
- Healing
- Fairy Healing
Offensive: (Earth and Wind)
- Earth Glaive
- Stone Rain
- Terra Hammer
- Wind Blade
- Tornado
- Lightning Blast
- Thunder Flare
Non-Emelental:
- Divine Wave

Snickerdoodle Cookie

Rarity: Epic
Pronouns: She / Her
Type: Support
Position: Back
Age: Adult
Voice Claim: Agnea [Octopath Traveler 2]
Love Interest: Werewolf Cookie
"Say jellybeans! My, you look like a million coins!"
As Sugar Coat Cookie's tailoring assistant, Snickerdoodle always have an eye for every detail by the stitch. She always sees the good in all cookies, just as long as you don't break her trust.

Lavender Cookie

Rarity: Epic
Pronouns: She / Her
Type: Healing
Position: Middle
Age: Adult
Voice Claim: Shinobu Kocho [Demon Slayer]
Love Interest: Camellia Cookie
"Would you like some lavender jellies? They're good for the soul jam."
Owner of the Hidcote Bakery, those that tried her signature lavender-flavored jellies claim that they feel stress-free and more well-rested.